INTRODUCTION TO KALEIDOTILE SOFTWARE

ACTIVITY SHEET

Activities

In this section, you will find a number of exercises designed to get you comfortable with KaleidoTile. Feel free to stop and experiment with the program at any time, or to leave this section when you feel confident.


The 
button (2, 3, 3) has been selected.
Press the (2,3,3) button. Drag the base point to the lower right vertex dot.


The 
button (2, 3, 5) has been selected.
Press the (2,3,5) button. Drag the base point to the lower right vertex dot.


Press the (2,3,6) button. Drag the base point to the lower right vertex dot. Move the object around.


Press the (2,3,7) button. Drag the base point to the lower right vertex dot. Move the object around. Weird!


Now using any button you like in the Symmetry Group window, place the basepoint at any dot in the Basepoint window that you haven't tried yet.


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