Up: Directory of Computational Geometry Software
Mesh manipulation
This page points to some extremely useful looking
programs that help you do things
to existing meshes.
If you need to construct a mesh, try the pointers on the
mesh generation page.
Envelope
Takes a mesh and constructs a new, simpler mesh.
You specify how far the new mesh can stray from the old
one.
The program was used in a recent Siggraph paper on
Level of Detail Hierarchies.
By Jonathan Cohen,
at the University of North Carolina.
Go to the
Web page to get the code and a copy of the Siggraph paper
describing this work.
Stripe
Breaks a mesh up into triangle strips, which are faster to render on
an SGI and more compact than the original mesh.
By Francine Evans,
Steve Skiena,
and Amitabh Varshney, at
SUNY Stoneybrook.
Papers, pictures, information, and the code are all on the
Stripe page.
Cart3D
A very snazzy-looking package to compute unions of objects
defined by closed 2D meshes and compute Cartesian 3D meshes around them,
to be released RSN (Real Soon Now...).
Uses the latest in degeneracy handling and efficient exact arithmatic!
Take a look at the extensive Website.
By
Michael Aftosmis,
John Melton and
Marsha Berger, from NASA and NYU.
Up: Directory of Computational Geometry Software
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Comments to: nina@geom.umn.edu