He also has put substantial work into several software projects such as porting Geomview to the x-window system, writing a VRML to WebOOGL file format convertor as part of the WebOOGL 3D web-browser project, designing numerous external modules for Geomview such as "ginsu" (a three dimensional slicing program) and miscellaneous animation software for the movie "Outside In", as well as writing an MPEG video player. He is also exploring the leading edge of software development, writing applets (shrink wrapped applications that run within a web browser window) in the Java language. Current Java projects include a math equation renderer and an interactive 3D object viewer.
Interest in computer programming, games and graphics, lead him to a deeper desire to understand how computers work at the lowest level. This resulted in such strange perversions as assembly language programming, microcoding and microprocessor design work during four years of electrical engineering school in Madison, Wisconsin.
In his last year of engineering school, he was reintroduced to his true calling, computer graphics & visualization, when he worked for the Geometry Center in his first stint as an apprentice. After graduation, he returned and has been there ever since.
Major: Physics and Liberal Arts, 1988-89
Bethel College, St. Paul, MN
Major: Math, U of M Talented Youth Math Program 1984-88
University of Minnesota, Minneapolis, MN
Created: Nov 29 1995 --- Last modified: Feb 19 1996