KaleidoPaint Icon 鏡花緣 (KaleidoPaint)

KaleidoPaint screenshot

鏡花緣是一個簡單又精美的繪圖軟件。透過鏡子的反射,你的筆觸將會演化成連綿不斷的圖案。再配以各種的顏色及對稱性,每一次都是不一樣的瑰麗,每一次都是不一樣的驚喜。

鏡花畫廊

特色:

Champagne Design's Tips and Tricks:

語言
阿拉伯語德語英語西班牙語法語意大利語日本語荷蘭語俄語簡體中文繁體中文
執照
免費軟件(GNU通用公共授權條款
更新日期
二零一七年十月三十一日(第2.9版)
(iOS) Graphics rewritten using Apple's “Metal” graphics library, with fallback to OpenGL ES on older devices (pre-A7) or on iOS 9.
(iOS) Computes flood-fills directly on the GPU. Makes use of the GPU's parallel processing capabilities to achieve a 2-fold to 24-fold speed-up, depending on number of symmetries in the particular wallpaper group. (Metal version only)
(iOS) KaleidoPaint's memory demands have been reduced 1000-fold by storing flood-fills using run-length encoding (RLE) instead of raw bitmaps. For example, at Medium Resolution, each filled region required a 1 MB mask in the previous version of KaleidoPaint, but in the new version the same filled region requires only ~1 KB. (Metal version only)
(iOS) Redraws flood-fills from RLE data directly on the GPU, making full use of the GPU's parallel processing capabilities. (Metal version only)
(iOS) Added High Resolution. (Metal version only)
(iOS) Improved support for iPencil and other stylus input. Thanks to Francine Champagne for reporting this issue.
(iOS) Fixed bug that was causing slowly-drawn lines to retain too many nodes. Again, thanks to Francine Champagne for reporting this bug.
(iOS) Adjusts input touches so that the curve-in-progress will appear even when the user starts drawing in a distant translate of the main unit cell. Thanks to Jeff Racinski for reporting this bug.
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如有任何疑問,
可電郵至Jeff Weeks

感謝以下人士為本程序翻譯:馬楚媛與鄒燕清

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This material is based upon work supported by the National Science Foundation under Grant No. 1503701. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author and do not necessarily reflect the views of the National Science Foundation.

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