================================================================================
Title:          Return to Hell
Version:        0.4
Filename:       RTH.ZIP
Author:         Andrew Pliml
Email:          plim0003@maroon.tc.umn.edu
Description:    DOOM III!
                Designed for Single and Co-op, no DM.
Credits:        ID software
================================================================================

* Play Information *

Game:           Doom I 1.9u (Ultimate Doom)
Episode/Level:  E4M3-E4M5 for now
Single Player:  Yes!!!
Cooperative:    Yes!!!
Deathmatch:     No
Difficulty Settings:    Yes!!!
New Sounds:     No
New Graphics:   Yes
New Music:      No
Demos Replaced: 0

* Archive Information *

RTH.TXT         This file
RTH.WAD         WAD for single/coop
RTH*.LMP        Demo pack

* Construction *

Base:           From scratch, of course
Editor(s) used: DEU 5.10 (level editing)
                BSP 2.0x (nodes)
                DEUTEX 3.6 (composition)
                PSP 3.11 (graphics/palette)
Known Bugs:     None
                If you have ANY idea how to fix any bugs, email me.
Doom Version:   Works only with registered 1.9u, because it modifies
                TEXTUREx.

* Copyright/Permissions *

Authors may NOT use these levels as a base to build additional levels.

You MAY distribute this WAD in any format.

* Where to get this WAD *

FTP sites:
        Doom archive. NOT AVAILABLE YET (will be uploaded as of v0.5)

BBS: none

Other:  http://www.geom.umn.edu/~pliml/rth.zip

* Revision History *

0.4             02/15/97        Levels totally reworked
                                New demos in game
                                DM removed
                                Levels now start at E4M3
                                WAD name now RTH.WAD, archive now RTH.ZIP
0.36            01/26/97        Added Demo-Pack: Demos of all levels on UV,
                                100% kills, 100% secrets
0.35            01/25/97        Changed slime trench area in level 3
                                Slightly increased difficulty on all levels
                                Added Deathmatch back to level 3 (better now
                                than in v0.31)
0.32            01/20/97        New areas added to level 2
                                Deathmatch taken out of level 3 for now
                                (it sucked in v0.31)
                                Levels now start at E4M4
                                New sky texture from UAC_DEAD
                                WAD renamed to RETHELL1.WAD
0.31            12/22/96        Deathmatch added to level 3 - Deathmatch should
                                now work in all levels.
0.3             12/21/96        Level 3 added
0.2             04/21/96        Initial 2 level beta

DEMO-PACK

Level 1         Guard Post      01:09
Level 2         Arena           01:03
Level 3         The Experiment  02:18

