[Last updated by epm on 27-Mar-1998]
People in Geometric Computing...
... Mesh Generation,
Computational Graphics
and the Computer Sciences in general.
This is obviously a totally incomplete list in alphabetical order
of the authors' last names. If you feel something is incorrect or missing,
please send me email.
-
Nina Amenta
@ Xerox Parc
-
The definitive collection of
computational geometry software
at the
Geometry Center
-
Nina's Wish List
of programs someone ought to write!
-
Fausto Bernardini
@ IBM T.J. Watson
-
Reconstruction of surfaces
from 3D scans within the
SHASTRA
project
-
Frank Bossen
@ École Polytechnique Fédérale de Lausanne
-
Interactive
2D Delaunay triangulator
written in Java.
Still the best!
-
Hervé Brönnimann
@ INRIA Sophia-Antipolis
-
The
CG Tribune
and other computational geometry
WWW sites
-
Paul Chew
@ Cornell
-
Guaranteed-quality (2D)
mesh generation
-
Ken Clarkson
@ Bell Labs
-
Randomized geometric algorithms, code for
convex hulls, etc
-
Tony DeRose
@ Pixar
-
Surface reconstruction,
subdivision surfaces,
wavelet analysis
-
Olivier Devillers
@ INRIA
-
The
Delaunay Tree
-
Robust
Determinant computation
-
French computational geometry newsletter:
GéDéoN
-
David Dobkin
@ Princeton
-
Herbert Edelsbrunner
@ UIUC
-
Ioannis Emiris
@ INRIA
-
Code including
convex hulls in any dimension,
mixed volume, mixed subdivision, ...
-
David Eppstein
@ U. California, Irvine
-
This is the absolute must-browse:
Geometry in Action
(with old entry point GINA).
-
More geometry related
researchers,
research groups,
journals, and
teaching resources.
-
Three Untetrahedralizable Objects
-
Geometry Junkyard
-
Jeff Erickson
@ Duke
-
Jeff's
Computational Geometry pages
including lists of interactive
Java applets
and other down-loadable
geometry software
-
A handy compilation of the discussion regarding the
Impact Task Force Report
-
A page pointing to the different
Computational Geometry Journals
-
The
Information Supercollider
-
Leo Guibas
@ Stanford
-
Paul Haeberli
@ SGI
-
GRAFICA Obscura and
Fiat Lux
-
Hugues Hoppe
@ Microsoft Research
-
Progressive meshes,
piecewise linear and/or smooth
surface reconstruction
-
Paul Heckbert
@ CMU
-
Multiresolution modeling, surface simplification, mesh generation
-
Ken Joy
@ UC Davis
-
Exceptionally neat
on-line notes
concernig graphics, modeling and C++
-
Don Knuth
@ Stanford University
-
Dinesh Manocha
@ UNC Chapel Hill
-
The UNC
Research Group on Modeling
Physically-Based Simulation and Applications
-
Pat Moran
@ NASA Ames
-
Pat's
Alpha Shape
page.
-
Scott Mitchell
@ Sandia
-
The
International Meshing Roundtable
-
Steven Owen
@ ANSYS & CMU
-
The
Meshing Research Corner
has a rather extensive bibliography on mesh generation.
-
Brian Paul
@ Avid Technology
-
Togl
and
Mesa
-
Jean-Marc Robert
@ U. Quebec
-
A
computational geometry page
including many pointers to homepages of others
-
David Salesin
@ U. Washington
-
Graphics and Imaging Laborator:
GRAIL
-
Coordinate-free geometric programming, surface reconstruction
software & data
-
Jonathan Shewchuk
@ CMU
-
The
Triangle
and
Pyramid Delaunay triangulators
-
Adaptive precision floating-point arithmetic and
robust computational geometry
-
Robert Schneiders
@ U. Aachen
- An exceptionally complete page about
finite element mesh generation
-
Peter Schröder
@ Caltech
-
The
corner-cutting
applet
-
Otfried Schwarzkopf
@ Postech, South Korea
-
Miscellaneous computational geometry resources, Hyperlatex, and Ipe
-
Steven Skiena
@ SUNY Stony Brook
- The
Stony Brook Algorithm Repository
-
Seth Teller
@ MIT
-
Computational geometry software, the Berkeley WalkThru, and more
useful code
-
Roberto Tamassia
@ Brown University
-
Annotated bibliography and tutorial on
Graph Drawing.
-
Strategic Directions in Computational Geometry Working Group Report.
-
Dave Watson
@ CSIRO, Perth
-
How natural are
natural neighbors?
-
Delaunay triangulation or convex hull in 2D and 3D:
nnsort.c
-
Spherical Delaunay triangulation Java applet:
ModeMap