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Summary

The pages of this lesson have provided a lot of information about using threads in the Java development environment. Threads are supported by various components of the Java development environment and it can be confusing where to look for the features that you need. This page summarizes where in the Java environment you can find various classes, methods, and language features that participate in the Java threads story.

Package Support of Threads

java.lang.Thread
In the Java development enviroment, threads are objects that derive from java.lang's Thread class. The Thread class defines and implements Java threads. You can subclass the Thread class to provide your own thread implementations or you can use the Runnable interface.
java.lang.Runnable
The Java language library also defines the Runnable interface which allows any arbitrary object to provide the body (the run() method) for a Thread.
java.lang.Object
The base level class, Object, defines three methods you can use to synchronize methods around a condition variable: wait(), notify(), and notifyAll().
java.lang.ThreadGroup
All threads belong to a thread group which typically contains related threads. The ThreadGroup class in the java.lang package implements groups of threads.
java.lang.Death
A thread is normally killed by throwing a ThreadDeath object at it. It is rare that any thread need catch ThreadDeath to do any cleaning up before actually dying.

Language Support of Threads

The Java language has two keywords related to the synchronization of threads: volatile (which is not yet implemented) and synchronized. Both of these language features help ensure the integrity of data that is shared between two concurrently running threads. Multithreaded Programs discusses thread synchronization issues.

Runtime Support of Threads

The Java runtime system contains the scheduler that is responsible for running all the existing threads. The Java scheduler uses a fixed priority scheduling algorithm which boils down to this simple rule:
Rule: At any give time, the highest priority runnable thread is running.


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