Number Bracelets: Clock Arithmetic

What's going on here? (Clock arithmetic, Fibonacci sequences, and discrete dynamical systems)

[This page under construction. Check back for more details and a cool Java applet.]

Clock Arithmetic

By dropping all but the ones digit of the numbers, you are really doing arithmetic on a clock with 10 hours instead of on a number line. Draw yourself a 10-hour clock and add by counting around (clockwise, of course).

Fibonacci Sequences

The Fibonacci sequence is the sequence of whole numbers you get starting with 1 and 1 and adding the last two numbers to get the next number of the sequence. This is the rule for Number Bracelets, except that (a) you can use any two starting numbers in Number Bracelets and (b) the Fibonacci sequence uses whole numbers on the number line, not on a clock.

Fibonacci, also known as Leonardo of Pisa, was a medieval mathematician who worked in the field of algebra (that's high school algebra, which was hot stuff then, not abstract algebra). The Fibonacci numbers arose in finding a pattern in the way a rabbit population grows. Fibonacci numbers are found all over the place in nature; there is lots of interesting material to read about them.

Discrete Dynamical Systems

A dynamical system is sort of like a treasure hunt: every location has instructions telling you how to get to the next location.

In the number bracelets game, think of the ordered pairs of starting beads as locations, or points. The rule for getting to the next pair is:

Example: Start with the pair (2,6).
The next pair is (6,8).
The next pair is (8,4).
The next pair is (4,2).
The next pair is (2,6): we're back to the starting pair.
This is just another way to think about the bracelet 2 6 8 4.

The ordered list of all the points that are visited on any one trip is called an orbit, in analogy with the orbit of a planet (the route a planet takes around the sun). In the number bracelets game, there are 6 orbits, having lengths 1, 3, 4, 12, 20, and 60, through the "solar system" of 100 pairs.

Discrete vs. Continuous

The word discrete means that a situation can be described by whole numbers, without using fractions or irrational numbers like the square root of 2 or pi. The opposite of discrete is continuous, which means that a situation is more appropriately described by real numbers: all the numbers on the number line. The number bracelets game is a discrete dynamical system: there are 100 points; there are no other points between them.

Continuous dynamical systems are very important in the physical sciences (and other fields, like biology and economics). An example is a vector field describing fluid flow: at every point of a region (such as a pipe or a wind tunnel) there is an arrow showing how fast and in what direction the fluid is flowing. By following ("integrating") the arrows, you can trace the path of a molecule of the fluid.


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